Digital Storytelling in Early Childhood

My favorite part of teaching young children has always been STORYTIME!  I love the language of a really good children’s story, and how it can both delight and educate at the same time!  There are so many benefits to reading and engaging in storytelling activities with young children. 

Digital Storytelling

I am currently taking a graduate course where I am learning more about integrating technology into storytime through digital storytelling.  In exploring how this could be useful in an early childhood classroom; I crafted an instructional digital story to explain digital storytelling and how it can be used to support and enhance the curriculum.  Take a look below!!

 

Digital Storytelling Examples

Interested in what an end-product COULD look like for an early childhood class?  

The first example below is a digital story using photographs, music and student narration on how apples grow, after a class field trip to an apple orchard. 

This second example called “Train Parts: A Preschooler’s Digital Story” uses children’s illustrations and text with narration.  Notice the early writing skills demonstrated.

[Published by Ruth Ayers, 2011]

This example uses an online tool called Book Creator. 

You can explore more about using Book Creator in the Elementary Classroom.

I hope this information gives you a glimpse into the possibilities of how digital storytelling can be used in a preschool class.  Future blog posts will focus on some of the digital tools teachers can use for digital storytelling and other literacy activities!

 

Feedback

I’d love to hear from you!  Let me know your feedback so I can improve and add relevant information to support early childhood teachers who would like to explore digital storytelling.

Below are some prompts to guide your feedback. Please let me know your thoughts in the “leave a reply” section below.

  1. Did you find this video story useful in understanding what a digital story is, and how it can be used in early childhood?
  2. Did this video help you understand the benefits of creating a digital story in an early childhood classroom? Are there any other benefits that were not mentioned that you would like to share?
  3. What was the favorite thing you learned?
  4. What are some opportunities for improvement in the content or production of this video story?
  5. Any ideas/input of what content you would like to see in the future?

Experiential and Discovery Learning in Teacher Professional Development


After looking at Experiential and Discovery Learning theories, I explored how they can be used in professional development settings for teachers.  Of particular focus, I looked at professional development studies that aimed at helping teachers to use technology more broadly in their classrooms.

Examples of Teacher Professional Development

In the studies reviewed (cited at the bottom), researchers looked at the impact of using experiential learning activities to determine if there is an effect on both the level of cognitive achievement, as well as the educators’ perception of experiential learning activities.

Examples from the studies included:

  • Coursework that had sections of the class engaged in experiential activities at technology facilities outside of the classroom, in addition to coursework. These interactions provided participants with hands-on opportunities to put into practice concepts they learned in the classroom.
  • A “Summer Institute” project for early childhood education teachers to interact with various instructional tools and technology applications. They explored multimedia tools, worked on self-selected technology-based projects which were peer-reviewed, and learned appropriate ways to search for and share digital resources.
  • A 6-month exploratory professional development program for early childhood teachers to introduce iPads in the classroom. (This used a discovery-based approach, as the teachers were intentionally not given any specific direction in how to incorporate the iPad into their teaching. Teachers had the freedom to use the iPad at their own discretion, and in a way that made sense for them.)

Some noted results from the studies:

  • The cognitive achievement was higher for those who participated in experiential learning activities as part of the course.
  • The perception of experiential learning activities was shown to be very positive for the participants who engaged in experiential activities.
  • The teachers used the iPads to increase their efficiency with existing tasks, such as recording student learning and communicating with parents.
  • A smaller subset of the teachers also used the iPads to enhance their curriculum; such as using the iPad to take pictures on a nature walk and making a class book with it afterward.

Some noted challenges:

  • It was noted that there needs to be follow-up support in order to sustain and expand upon the knowledge gained from these types of professional development.
  • Some expressed challenges to rounding out the experiential learning cycle were the scarcity of teachers’ time, support from administrators, funding and ongoing technical guidance (Keengwe and Onchwari, 2009).

What can be learned:

The results and approach of the research studies explored here can be used to inform and guide those who offer professional development training for educators.

Through these various examples, I saw how each of the learning models had a positive effect on teacher professional development; both in learning how to use and integrate the new technology and in teachers’ positive perceptions of the learning models used in the training.

One way to support teachers in implementing new instructional methodologies is by using those same models in their own professional training.  This was demonstrated by the changes in teachers’ perceptions of experiential learning activities in one of the studies explored here (Ernst, 2013, p. 39).  

The increased level of understanding and receptiveness to the value of experiential and discovery learning activities by educators is perhaps the greatest benefit to incorporating them into professional development programs.


RESOURCES

Ernst, J. V. (2013). Impact of Experiential Learning on Cognitive Outcome in Technology and Engineering Teacher Preparation. Journal Of Technology Education, 24(2), 31-40.

Keengwe, J., & Onchwari, G. (2009). Technology and Early Childhood Education: A Technology Integration Professional Development Model for Practicing Teachers. Early Childhood Education Journal, 37(3), 209-218.

Vaughan, M., & Beers, C. (2017). Using an Exploratory Professional Development Initiative to Introduce iPads in the Early Childhood Education Classroom. Early Childhood Education Journal, 45(3), 321-331.


QUESTIONS FOR REFLECTION:
  • Do you think that using experiential learning or discovery-based learning in a professional development setting will influence a teacher to use that model in his/her own classroom in the future?  Why or Why Not?
  • Which model of learning do you think would appeal to most adult learners: experiential/discovery-based learning or direct instruction?  Do you think the preferences shift in age groups of adults 18-35 vs adults over 35+?

A few of my favorite #DigCitSummit things!

The Digital Citizenship Summit is a conference that focuses on engaging in conversations about kids and technology use. This organization brings together parents, educators, industry organizations AND students to talk about positive ways to address social media and technology use as a community.

The latest DigCitSummit took place in Utah on November 3 & 4, 2017.  If you follow #DigCitSummit, you can see the conversations that took place.  Here are a few of my favorite resources that I learned more about from the Summit!

Favorite thing #1

BOOK:
“Noah’s New Phone – A story about using technology for good” –  

I love using books and stories as a way to teach kids.  It’s a great way to help connect with them at a level that is age-appropriate and meaningful to them.  This book is geared towards kids ages 7-11, and can be used to start the conversation about good ways to use a cell phone when introducing it to your child.

Favorite thing #2

WEBSITE: 
educateempowerkids.org

This website is a great resource for parents and teachers as they teach their kids about digital citizenship, media literacy and the dangers of inappropriate online content.  There are sections for parent that include videos to help guide you through digital issues you may face; such as how to react when your child is obsessed with a video game.  There are also lessons with activities to teach about many topics, such as media literacy, gratitude, using tech for good and more.

To get an idea of what you can find, start with this post on “5 ways kids can use smartphones for good“.

Favorite thing #3

SOCIAL LEARNING TOOL: 
Flipgrid

Flip the classroom and break down the walls!  Flipgrid is a video discussion tool that teachers can use in the classroom to promote student voice and collaboration.  Teachers can add a topic which the students can respond to using short videos. Use it to engage with the classroom across the hall, a school in another state or a classroom in another country.  

Favorite thing #4

COMMUNITY ORGANIZATION:
BRAVE Girls Leadership Inc. – girlsarebrave.org

Our mission of this amazing student-run organization is “to inspire and challenge humans to be BRAVE and self-empowered contributors to a better world”. They work towards this mission through mentoring, leadership opportunities and community engagement projects – all run by and for students! 

 

Zumba follow up

I am excited to report that Andrew WON the title of Mr. Rockville High School at this year’s annual fundraiser! Andrew got up in front of an audience filled with parents, teachers and peers and performed Zumba fitness for his talent.

With on stage backup from his friends and audience support from his fellow Zumba classmates, Andrew led the number with confidence and style. What a wonderful moment to watch this group of teens come together to support their friend!

Tressa with Andrew

Tressa with Andrew